Team Ziggy Wardust and the Hammers from Mars!
We got 6th place with 530 pts.
Mark had an AV13 necron wall, and was 2 points from best Necron player
Tilly was in contention for best CSM player with spawntide with deamon screamer star allies
Justin played balanced waver serpent / wraithknight elder
Chip played a drop pod marines with dark angel ally army
James played 5 Imperial melta knights
|Tilly and Mark vs. round 1 opponents|
|Ben, super chill guy|
|Warner, super enthusiastic it seems!|
|Wooo screamer star|
Round 1 vs. 2 Minutes to ATC
|The Gaming hall|
|Round 1 top of turn 2|
Round 2 vs. The Gypsy Curse
|I was matched with Ben who had a very unique Vanilla marines list. I felt pretty awful about this round, but he did the best he could given the tools he had. I just kinda stomped across the board and kicked the marines around. 30-0 win.|
|Round 1 bottom of 4|
I deployed first and let my opponent have first turn. His army was a typical tau gunline and elder allies list. Broadsides with buff commander in a bastion, two riptides, wraithknight, 2x jetbikes, firedragons wave serpent and an autarch.
|Round 2 - Middle of turn 1|
I moved forward and left a knight titan within melta range (though closer than I actually wanted) to bait the fire dragons into going for an easy kill. They did, costing me the knight titan, but I was able to shoot/assault them the following turn removing the largest threat from the board. Other than that I stomped forward with tow knights, and help my side with two, and slowly eliminated the opposition. I think we tied emperors will, but otherwise I got 22 or 24 points from the round, and he got 6 or 8.
|Round 2 - Turn 4|
|Round 2 - Turn 5|
Round 3 vs. Killer Koalas
|Round 3 - Turn 1 / 2|
For this one, I fought an elder wave serpent army with three wraithknights, and a farseer on a jetbike with the laughing god mantle. It was a tough match. At the end of it, he had a wraithknight and some dire avengers on the emperors will objective. I had a single knight titan standing on the emperors will. His wraithknight claimed an objective. So we split. I got KP and he got objectives, we both tied emperors will. I got first blood, warlord and he got warlord. So I won 16 - 14. It ended on turn 7.
Round 4 vs. Name Pending
This match was pretty interesting. Three knight titans with Pask / IG allies, vs 5. At the end of the game, my warlord and one knight titan remained, meanwhile he had a single wyrven, and a taurox and two squads of vets. He had bottoms, so was able to use a Taurox to contest my emperors will, hold an objective with a wyrvren and vet squad, and hold his emperors will with a vet squad. I got First blood, warlord and linebreaker and kill points. He got Emp will, objectives, and linebreaker.
|Round 4- Deployment|
Round 5 vs. The Sons of Vulcan
Due to some pairing issues.. *cough cough*, I ended up playing vs. an all flyer necron army. This is a huge facepalm for me, as I literally can not even hurt the flyers or do anything about them. Meanwhile they have tons of shots to fry my knights. My saving grace in this game was rolling outflanking warlord trait, which let me outflank my warlord and two knights, the deployment being hammer and anvil (to reduce potential arcs of movement for him), and winning the roll to decide who goes first. I made him go first, and having bottoms was super useful as it always is vs. a necron army.
|Round 4 - Turn 1 bottom.|
I got lucky with this game, I lost three knight titans, but was able to contest emperors will, win kill points, and lost objectives. But I did get first blood, warlord, and linebreaker, which gave me 16, and the win.
I found out my opponent was a super cool guy, and, better, was a fellow ork player! So we spent a lot of time shooting the shit about orks. I also lost my cool at my dice, when after 3 rounds of shooting at a squad of 5 immortals with all of my guns, I couldn't kill them (because of scatter and general rolling of 1's to wound). But I was mad at myself, not my opponent, so I composed myself quickly and apologized.
|Round 5 - Top of turn 2|
Round 6 vs. Roll to Wound
So because all the top teams had already played each other, we, as the team in 7th place, somehow got paired with Tony Kupachs team, which was in 2nd place. Nicks list was put out as a defender, and Justin placed me to attack. I was fortunate in two things in this game which were super clutch, one, Nick did not roll any greater deamon summons except on his book herald, and I won deploy first, so made him take first turn.
|Round 5 - Top of 5|
Turn 1 Nick summoned plague bearers to prep for assaulting me turn 2, and moved his pink horrors forward. I assaulted the plaguebearers rather than let myself be assaulted, managed to roll 3 stomps in the combat, and the remove from play ability, and promptly stomped out a herald who was about 6 inches away, woooo. Nick lost another herald due to a bad perils roll. So that was super advantageous. From there, lots of combats with deamons ensued, and a ton of plaguebearers were summoned, and assaulted by knights. Fortunately I got a few D stomps, and they evaporated reasonably quickly.
The game ended on the bottom of 5, with me winning objectives, killpoints, slay the warlord, linebreaker, and first blood. We tied emperors will. Nick got linebreaker.
|Round 6 Top of turn 2|
|Round 6 - Turn 2|
|Round 6 - Bottom of 5|